If you already had images in Spotlight, you’ll see those dimmed out on the screen, seemingly scattered rather randomly. you may now see a dimmed image, as well as the Spotlight Dial.so does Lightbox with many other images – which we didn’t ask for, so make sure you close it.in the same menu click on the +/- button to “add the image to Spotlight”.find the Texture menu and select or import an image.turn the object into a Polymesh 3D if necessary so you can paint on it (that’s in the Tool menu).in a new ZBrush session (CMD+N), add a 3D Object.We must follow these rather unintuitiuve steps instead: I had hoped for a button that would launch the interface – but of course that’s not how it works.
#Zbrush 4 spotlight texturing how to#
But three days later I had already forgotten how to get to a stage where I could use it – so here are some notes. Once I got the hang of it I was flying around Spotllight – that was great. You things like crop, colour correct, mirror, smudge and blend images. Hover over the icons to display what each cryptic hieroglyph does. Here’s what it looks like: The Spotlight Dial in ZBrush The interface is much different from other image editors, sporting a “dial” that serves as a selection and positioning tool. You can add images to Spotlight, then use them to “rub” them onto a 3D model. This is ZBrush’s image editing and painting feature.Įverything needs some funky name, usually beginning or containing the letter Z. I’m surprised they didn’t call this Zpotlight. I want to use ZBrush as a texturing tool and paint existing 3D objects, so I jumped right ahead and took a good look at something called Spotlight. The emphasis in ZBrush is about sculpting 3D models – something I’m not really into. I’ve gotten over the culture shock of the ZBRush Interface.